League Guide
How scoring works, league format, and how to submit changes.
The further a TD travels, the more it's worth — but the scoring unit is every 10 yards, rounded up. A 23-yard run counts as 3 units. A 21-yard run also counts as 3 units. A 30-yard run counts as 3 units. A 31-yard run counts as 4 units. Position multiplier is then applied on top.
| Player | Play | Yards | Math | Points |
|---|---|---|---|---|
| Saquon Barkley RB | Rush TD | 23 | ⌈23÷10⌉ = 3 × 4 | 12 |
| Josh Allen QB | TD pass | 35 | ⌈35÷10⌉ = 4 × 2 | 8 |
| Tyreek Hill WR | Receiving TD | 35 | ⌈35÷10⌉ = 4 × 3 | 12 |
| Travis Kelce TE | Receiving TD | 18 | ⌈18÷10⌉ = 2 × 3 | 6 |
| Alvin Kamara RB | Rush TD (short) | 2 | ⌈2÷10⌉ = 1 × 4 | 4 |
| Justin Tucker K | Field goal | 52 | ⌈52÷10⌉ = 6 × 1 | 6 |
scored on pass yardage
pick-6, fumble return
+ flat +1 per PAT
Every team scores every week — there are no weekly matchups or opponents. Your weekly score is the total points earned by your 12 starting players. Season standings are determined entirely by cumulative total points.
All 16 teams make the playoffs. Playoff weeks (Wild Card through Super Bowl, weeks 19–22) follow the same scoring rules — everyone keeps playing, and the final champion is whoever accumulates the most total points across the playoff rounds.
Regular season finish determines waiver priority — teams with lower cumulative points have higher waiver claim priority (they get first pick at contested adds).
| Position | Roster Limit | Starting Lineup | Notes |
|---|---|---|---|
| QB Quarterback | 2 | 2 | Start both every week |
| RB Running Back | 4 | 3 | 1 sits on bench each week |
| WRTE Receiver / Tight End | 4 | 3 | Combined group — any mix of WR and TE |
| K Kicker | 2 | 2 | Team-based slot (see below) |
| DEF Defense | 2 | 2 | Team-based slot (see below) |
| 📌 Supplemental Player | 1 extra | bench | One additional RB or WR beyond position limits |
| 🏥 IR Slot | 1 | — | Doesn't count toward limits while active |
Kicker and Defense slots are team-based, not player-based. When you hold a team's kicker slot, you earn points from whoever kicks for that NFL team that week — the slot follows the team, not the individual player. This applies to every NFL team.
If a kicker changes teams mid-season (e.g. moves from Team A to Team B), the owner of Team A's kicker slot retains the Team A slot only. That player's stats on Team B are not tracked — a different owner would need to pick up Team B's kicker. Defenses work exactly the same way.
Each team may designate one player as Injured Reserve. While on IR, that player does not count against position limits, freeing a roster spot to add another player.
When the IR player returns to your active lineup, they do count toward limits again. If activating them would push you over a position limit, you must drop a player first.
The NFL week typically has games on Thursday, Sunday, and Monday. Waiver deadlines are tied to when those games start:
Special-schedule weeks (international games, Black Friday, etc.) follow the same logic — the deadline for a player is always ~1 hour before their specific game.
If two owners request the same player, the owner with the lower cumulative season total wins the claim. Lower total = higher waiver priority.
When submitting a waiver add, you can specify a backup add. If your primary is denied because someone with higher priority claimed the same player, your backup will be processed automatically — no need to resubmit. The backup follows the same conflict resolution rules.
Lineup changes let you sit one rostered player and start another from your roster — temporarily adjusting your active lineup for a week without permanently changing it. Submit a sit/start pair alongside any adds and drops in the same form. You can include multiple lineup changes in one submission.