League Guide

How scoring works, league format, and how to submit changes.

Scoring Formula
Every touchdown and field goal is scored the same way.
Points per scoring play
⌈ yards ÷ 10 ⌉ × position multiplier
⌈ ⌉ = ceiling (always round up). 0-yard TDs count as 1 yard — a TD always earns at least 1 × multiplier.

The further a TD travels, the more it's worth — but the scoring unit is every 10 yards, rounded up. A 23-yard run counts as 3 units. A 21-yard run also counts as 3 units. A 30-yard run counts as 3 units. A 31-yard run counts as 4 units. Position multiplier is then applied on top.

Player Play Yards Math Points
Saquon Barkley RB Rush TD 23 ⌈23÷10⌉ = 3 × 4 12
Josh Allen QB TD pass 35 ⌈35÷10⌉ = 4 × 2 8
Tyreek Hill WR Receiving TD 35 ⌈35÷10⌉ = 4 × 3 12
Travis Kelce TE Receiving TD 18 ⌈18÷10⌉ = 2 × 3 6
Alvin Kamara RB Rush TD (short) 2 ⌈2÷10⌉ = 1 × 4 4
Justin Tucker K Field goal 52 ⌈52÷10⌉ = 6 × 1 6

Position Multipliers
Applied after the ceiling calculation on every scoring play.
RB
4×
Running Back
WR
3×
Wide Receiver
TE
3×
Tight End
QB
2×
Quarterback
rush & pass scoring plays
DEF
2×
Defense
pick-6, fumble return
K
1×
Kicker
+ flat +1 per PAT
💡 QB scoring note: When a quarterback throws a TD, he scores on the pass yardage (same ceiling formula × 2). The receiver also scores (× 3 for WR or TE). Both players earn points on the same play.

Special Rules
A handful of plays score differently from the standard formula.
DEF Shutout Bonus
+10 pts
Flat bonus awarded to the defense when the opponent scores zero points in a game.
Return TD Cap
11 raw pts max
Returns over 100 yards are capped at 11 raw points before the multiplier. A 105-yd RB return = 11 × 4 = 44 pts. Shorter returns use the standard formula.
0-Yard TD
1 × multiplier
When ESPN records a TD as 0 yards (end-zone fumble recovery, goal-line sneak), it scores the same as a 1-yard TD: ⌈1÷10⌉ × position multiplier = 1 × multiplier.
PAT Kick
+1 pt flat
Kicker earns +1 for each successful extra point kick, on top of any field goal scoring that week.
Safety
+2 pts flat
When the defense forces a safety, they earn a flat 2 points.
2-Point Conversion
Pos. multiplier
Scores at 1 × position multiplier — the same as a 1-yard TD. On a pass 2PC, both the passer and the receiver earn points.
Return TD — Dual Credit
2 owners score
On a punt or kickoff return TD, both the individual returner (at their position multiplier) and that team's DEF owner (× 2) earn points for the same play. Two different fantasy teams can benefit from a single return.

League Format
No head-to-head matchups. Total points is everything.
Season at a Glance
Teams
18
Reg. Season Weeks
4
Playoff Weeks
22
Total Weeks
How It Works

Every team scores every week — there are no weekly matchups or opponents. Your weekly score is the total points earned by your 12 starting players. Season standings are determined entirely by cumulative total points.

All teams make the playoffs. Playoff weeks (Wild Card through Super Bowl, weeks 19–22) follow the same scoring rules — everyone keeps playing. The final champion is whoever has the highest cumulative total at the end of Week 22 — regular season and playoff points combined.

Cumulative season total determines waiver priority — teams with lower cumulative points have higher waiver claim priority (they get first pick at contested adds). Level on points, the earlier claim wins. Playoff scores count toward this total.


Roster Rules
Position limits, starting lineup, and special slots.
Position Roster Limit Starting Lineup Notes
QB Quarterback 2 teams 2 2 NFL team slots — may hold multiple QBs from each (see below)
RB Running Back 4 3 1 sits on bench each week
WRTE Receiver / Tight End 4 3 Combined group — any mix of WR and TE
K Kicker 2 2 Team-based slot (see below)
DEF Defense 2 2 Team-based slot (see below)
📌 Supplemental Player 1 extra bench Extra RB, WR, or TE beyond position limits — or a backup QB from a team you already own
🏥 IR Slot 1 Doesn't count toward limits while active
Team Kicker & Team Defense

Kicker and Defense slots are team-based, not player-based. When you hold a team's kicker slot, you earn points from whoever kicks for that NFL team that week — the slot follows the team, not the individual player. This applies to every NFL team.

If a kicker changes teams mid-season (e.g. moves from Team A to Team B), the owner of Team A's kicker slot retains the Team A slot only. That player's stats on Team B are not tracked — a different owner would need to pick up Team B's kicker. Defenses work exactly the same way.

QB Team Exclusivity

When you draft a quarterback, you hold exclusive rights to that NFL team's QB position. No other fantasy owner can roster or start any QB from that same NFL team. You own the team's QB slot — not just the individual player.

The 2-QB roster limit means 2 NFL team slots — not 2 individual players. If your QB is injured mid-season, you can add the backup from that same team via waivers without violating the roster limit. You'd then hold the starter, the backup, and your second team's QB — three physical QBs, all within the rules, because they come from only two NFL teams.

Your Supplemental pick can also be used to draft a backup QB ahead of time as insurance — entering the season with both the starter and the backup from one of your teams already on your roster.

During playoff weeks, if you're holding multiple QBs from the same NFL team and both play, both score independently for you. No lineup is submitted during playoffs — every player on your roster contributes.

IR Slot

Each team may designate one player as Injured Reserve. While on IR, that player does not count against position limits, freeing a roster spot to add another player.

When the IR player returns to your active lineup, they do count toward limits again. If activating them would push you over a position limit, you must drop a player first.

💡 Only starters score. Your active starting lineup (12 players) earns points each week. The bench — your 4th RB, 4th WR/TE, and Supplemental player — sits until you submit a lineup change to swap someone in.

Waiver Process
How player adds and drops work each week.
Waiver Deadlines

The NFL week typically has games on Thursday, Sunday, and Monday. Waiver deadlines are tied to when those games start:

Thu
Thursday night players — 1 hour before Thursday kickoff
If you want to add, drop, or affect a player who plays Thursday night, your waiver request must be in before that window closes.
Sun
Sunday afternoon and evening players — noon ET Sunday
One deadline covers the whole Sunday slate, whether your player kicks off at 1 pm, 4:25 pm or Sunday night.
Mon
Monday night and later — 1 hour before that kickoff
Anything that plays after Sunday gets its own deadline, an hour before its own game. Sunday-morning international games work the same way.

Special-schedule weeks (international games, Black Friday, etc.) follow the same logic — a player who kicks off outside the Sunday slate has their own deadline an hour before their game.

If You Miss a Deadline

Your claim rolls to the next deadline. It isn't thrown out and you don't have to re-submit — it just doesn't compete in a round that had already closed when it arrived. Miss Thursday's window and your claim is settled at noon Sunday instead, alongside everything else due then.

One catch worth knowing: ties are broken by who submitted first, so a rolled-over claim still loses a tie in its new round to anyone who was in early. And if there's no later deadline left in the week — you submitted inside the last hour before Monday night — the claim has missed the week and is denied. Re-submit next week.

Conflict Resolution

If two owners request the same player, the owner with the lower cumulative season total wins the claim. Lower total = higher waiver priority. If you're level on points, the claim that was submitted first wins. That's what decides Week 1, when nobody has scored yet. When you type a player into the add form, you're told how many owners have already claimed them — but not which ones. That's your cue to set a backup add; who you're up against stays private until the deadline settles it.

Backup Add

When submitting a waiver add, you can specify a backup add. If your primary is denied because someone with higher priority claimed the same player, your backup will be processed automatically — no need to resubmit. The backup follows the same conflict resolution rules.


Lineup Changes
Swapping a player in or out of your scoring lineup.

Lineup changes let you sit one rostered player and start another in their place — temporarily adjusting your active lineup for a week without permanently changing it. There are two ways to do it, and the first is the one you'll use most weeks.

1. Set it yourself — the Lineup tab

Open the Lineup tab on My Team and pick your name. Click a bench player to move them into your starters, or click a starter to send them to the bench — if that position is already full, the site benches an eligible starter for you. Kickers and defenses always start and can't be moved. Then click Save Lineup. Until you do, the page shows Unsaved changes and nothing has been submitted — leaving at that point saves nothing. Once it saves you'll get a confirmation with the week, the time it went in, and how many starters you set. No approval needed; this takes effect straight away.

2. Alongside an add or drop

If your lineup change goes with a roster move, specify who to sit and who to start alongside the add and drop in the same form. You can include multiple lineup changes in one submission. This route is a request — it's settled at the deadline along with everything else.

Lineup change deadline: Each player locks individually when their game kicks off. If your player is in the Thursday night game, your lineup change for that player is due before Thursday kickoff — not Sunday.
↩️ If you don't set a lineup, last week's carries over. You are never left without a team — whatever you started most recently starts again. Players you have since dropped simply don't score, and anyone you picked up sits on the bench until you start them, so it is always worth setting your own.

Week 1 is the exception, because there is no previous week to carry. If you don't submit a Week 1 lineup, your whole roster scores. Playoffs need no lineup at all — every player on your roster scores.

How to Submit
One form handles all transaction types.
1
Go to My Team
Navigate to My Team and open the Add / Drop tab.
2
Select your name and the current week
Pick your owner name from the dropdown. The week field auto-fills to the current NFL week — double-check it's correct.
3
Fill in what applies
Leave any section blank if it doesn't apply to your submission. You can add a player, drop a player, and include lineup changes all in a single submission.
4
Submit and wait for the deadline
Your submission is saved immediately, and until it's decided it stays private — only you can see it, on your own team page. Claims are settled automatically at each deadline — noon Sunday for Sunday games, an hour before kickoff for anything earlier in the week or on Monday — with every competing claim on the same player decided together on waiver priority. You'll get an email with the outcome and the reason, the status (Approved / Denied / Held) shows on your team page under the Wire tab, and once settled the move appears on the public League Wire.
Go to My Team →

Automated Scoring
Scores are calculated and published automatically — no manual entry required.
How It Works

After each NFL week, a pipeline runs automatically to fetch ESPN play-by-play data, apply the Jenny Circle scoring formula, and publish the results to this site. Standings, team stats, and player stats all update without any manual steps.

The pipeline runs on a schedule tuned to the NFL calendar — more frequently during game windows, with a final sweep each Tuesday morning to catch any plays that ESPN reports late.

Weekly Schedule
Thu–Mon
Game-window runs — every 15 minutes
The scorer checks ESPN for new play data throughout Thursday night, Sunday, and Monday night game windows. Scores appear on the site within minutes of game completion.
Tue
Final audit — Tuesday morning
A final pass runs Tuesday morning to catch any plays that ESPN updated or corrected after the fact. This is the authoritative weekly score used for standings.
💡 Off-season: The pipeline is inactive May–August. Scores and standings from the previous season remain visible. The pipeline activates automatically with Week 1 of each new NFL season.